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- //-----------------------------------------------------------------------------
- // Torque Game Engine
- // Copyright (C) GarageGames.com, Inc.
- //-----------------------------------------------------------------------------
-
- //-----------------------------------------------------------------------------
- // Hook into the mission editor.
-
- function StaticShapeData::create(%data)
- {
- // The mission editor invokes this method when it wants to create
- // an object of the given datablock type.
- %obj = new StaticShape() {
- dataBlock = %data;
- };
- return %obj;
- }
-
-
-
-